Mensajepor Cotrof » 19 Abr 2013, 14:32
Buffs nuevas notas del PTR , corrección de Bugs...
GENERAL
-The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
ACHIEVEMENTS
Bug Fixes
-The "Massive Blow" achievement should once again be obtainable
-The "Fallen Angel" achievement now only requires the player to kill Izual within 120 seconds
-The "Bashanishu" achievement no longer requires the player to use Basic Attack to complete it
-The "Hero's New Clothes" achievement no longer requires the player to deliver the fatal blow to meet the criteria
-The "Uncaged" achievement now requires the player to stay alive during the encounter
-The "Good Eye" achievement now requires the player to stay alive during the encounter
-Fixed an issue that caused the "Self Sufficient" achievement to sometimes not be awarded the first time a player killed Diablo
-Fixed an issue that caused the "Death Trap" achievement to not be awarded the first time a player completed the criteria
CLASSES
Barbarian
Active Skills
-War Cry
Skill Rune – Invigorate
Now regenerates 620 life per second (up from 310)
Passive Skills
-Inspiring Presence
Now regenerates 4% of maximum life per second (up from 2%)
Now affects all party members
Demon Hunter
Active Skills
-Companion
Skill Rune – Boar Companion
Now regenerates 310 life per second (up from 155)
-Sentry
Skill Rune – Aid Station
Now heals nearby allies for 2% of max life per second (up from 1%)
Passive Skills
-Brooding
Now regenerates 2% of maximum life per second (up from 1%)
Monk
Active Skills
-Mantra of Healing
Now causes party members to regenerate 620 life per second (up from 310)
Skill Rune – Sustenance
Now increases Mantra of Healing’s life regeneration to 1240 per second (up from 620)
Passive Skills
-Guiding Light
Damage bonus increased from 16% to 20%
Witch Doctor
Active Skills
-Firebats
Now has a larger initial cost but a much lower continual cost while channeling
Base weapon damage increased from 180% to 385%
Skill Rune – Cloud of Bats
Initial damage increased from 234% to 500% weapon damage
Skill Rune – Plague Bats
Maximum damage increased from 270% to 578% weapon damage
Passive Skills
-Blood Ritual
Now regenerates 2% of maximum life per second (up from 1%)
Wizard
Active Skills
-Familiar
Skill Rune – Vigoron
Now regenerates 620 life per second (up from 310)
-Ray of Frost
Base weapon damage increased from 215% to 280%
Skill Rune – Black Ice
Ice patch weapon damage increased from 387% to 504%
Skill Rune – Sleet Storm
Weapon damage increased from 280% to 364%
Skill Rune – Snow Blast
Maximum damage increased from 280% to 364% weapon damage
Passive Skills
-Galvanizing Ward
Now regenerates 620 life per second (up from 310)
FOLLOWERS
-Templar
Skills
Loyalty
Now regenerates 310 life per second (up from 155)
MONSTERS
General
-The damage dealt by the fire pool left by Blazing Guardian attacks has been reduced by 50%, but it's minimum damage has been increased
-Bug Fixes
Monsters with the Avenger affix now correctly gain +25% damage each time a monster in their pack dies
Monsters with the Vampiric affix now correctly heal for 200% of their damage done in all difficulties
Un Saludo.